1984 ELITE IS RELEASED
Another key landmark in the decade ’ s successes was the release of the space game Elite .
For the creation of its vast universe , developers used a procedural generation system .
2001 HALO IS RELEASED
The release of Halo represented a major advancement in the deployment of AI in games . This first-person shooter game – which has generated over $ 5bn in sales to date – is renowned for its highly realistic , responsive , and adaptive AI enemy characters .
2005 F . E . A . R . IS RELEASED
In the 2000s , games used AI in rapidly more complex ways . The horror series F . E . A . R . was one of the leaders in this field , using AI systems to make enemy behaviour more sophisticated , unpredictable , and realistic .
2022
40TH ANNIVERSARY OF MICROSOFT FLIGHT SIMULATOR
The most recent versions of Microsoft Flight Simulator have been making big headlines – both in the gaming world and , indeed , in the wider tech industry .
The simulator has always been perceived as a tech pioneer , and the most recent version uses AI to generate an extremely high-fidelity version of the real world – with copies of more than 1.5bn buildings .
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